Draft Outline 0¶
Problem Identification¶
How best to implement and integrate online learning?
Online Education
- Strategies & Implementation
- Challenges & Opportunities
Goals¶
Objectives¶
- Competency
- Proficiency
- Mastery
Challenges¶
- Employer Acceptance
- Verification
- Proctored Exams
- Certificates
- Verification
- Incentivization
- “Unlearning”
- Certificates
- Awareness
Information Search¶
- Brainstorm/Mental Map (above)
- Existing Implementations
- Case Studies
- Demos
References¶
See: References
Channels¶
- Internets
- Video
- Q&A
- Chat
- Forums
Traditional Education¶
- Lectures
- Homework Assignments
- Readings
- Quizzes
- Multiple Choice
- Take Home
- Written
- Clickers
- Exams
- Multiple Choice
- Essay
- Projects
Learning Assessments¶
- Standard-Normal
- Instructor Evaluations (“Grading”)
- Self Evaluation (TIL: Today I Learned)
- Voting Choice
- Peer Evaluations
- Community Evaluations
- Essay Qualifcation & Quantification
- Flesh-Kincaid readability
- Comma-counting
- Term Frequency
- CS/Engineering
- TDD Test Suites
- Cycles, I/O
Opportunities¶
- Direct
- Educational
- Indirect
- Financial
- Renaissance
- “Hands-on-line”
- Student Work Portfolio
- “Here’s some of my work”
- Design
- Writings
- Code
- “Here’s some of my work”
- Student Work Portfolio
Selection¶
We should ...
- Core Functionality
- Jointly Authored Pages
- Stream
- Information Access
- Access Controls
- Content
- Actions
- Synchronicity
- Identifiability
- Relationships
- Persistence
[ComparisonSchemeforCollaborativeTechnology]
Implementation Planning¶
We will ... and how.
References¶
President’s Council of Advisors on Science and Technology.
Engage to Excel: Producing One Million Additional College Graduates With
Degrees in Science, Technology, Engineering, And Mathematics,
February 2012.
[ComparisonSchemeforCollaborativeTechnology] |
Briggs, Robert O., Pedro Antunes, Gert-Jan de Vreede, and Aaron S. Read.
Groupware: Design, Implementation, and Use: 14th International Workshop,
CRIWG 2008, Omaha, NE, USA, Sept. 14-18, 2008, Revised Selected Papers.
Springer, 2009.
[p.308]
[CreativeProcess] |
Mumford, Michael D., Samuel T. Hunter, and Katrina E. Bedell-Avers.
Multi-Level Issues in Creativity and Innovation.
Emerald Group Publishing, 2008.
[p.208]
Good Ideas¶
Online Lab Ideas¶
Math-based web game design¶
- Client-side - HTML5, JS
- Tutorial w/ live support
- “Complete this triangle”